Rhetorical Analysis

This project was extremely useful to me in regards to understanding how different forms of media use Plato’s techniques (Logos, Ethos, and Pathos) to sway their viewers mind to their cause. Specifically, Persona 5‘s form of media (video games) was an excellent choice for reaching its primary audience (youths). The message of the game itself (social activism and participation) fits well with the course, making it an obvious choice for analysis.