In this class, we learned techniques for drafting sets in theatre. Drafting for theatre is similar to drafting for architectural design- we were required to draw sets, scaled down, with accurate measurements that were fully labeled. The purpose of this is to have a clear and accurate drawing to give to a technical director, who will take he drafts and build a full set from them.
While this class seems to be nowhere near what I would typically enjoy or be very good at in theatre, I am actually very proud of the work I did in this class. We learned both how to draft by hand and on the computer, using the program Vectorworks. I thoroughly enjoyed drafting by hand, which surprised me, as originally I kind of saw drafting by hand as a dead art, as we are in the age of technology. However, the more I did it, the more I realized just how accurate and, weirdly, fun, drafting by hand could be! I got so god at hand drafting that, when working on projects outside of class, my classmates would often ask me for help or to check over their work! When we moved to computer drafting, I struggled at first. I had a difficult time understanding 3-D drafting and being able to turn a 2-D concept into a fully realized 3-D draft! The more I worked with it, however, the more I was able to understand how to work the program and how to get my ideas into a real piece.
The artifact I chose for this class is an example of drafting using the computer that I am quite proud of. While it may just look like a bunch of random lines, it is actually a see-through 3-D rendering of my room! I chose this artifact because it was the first project I had done using the program Vectorworks. The feeling of joy and relief when I finally figured out how to make the program do what I wanted was absolutely wonderful, and I wanted to include that feeling in this portfolio.